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AI Insights · Timothy · October 2024

Top 5 High Fantasy Games on iOS in Sweden: Q3 2024 Performance

Explore the performance trends of the top 5 high fantasy game apps on iOS in Sweden during Q3 2024, with detailed insights into weekly downloads, revenue, and active users.

Top 5 High Fantasy Games on iOS in Sweden: Q3 2024 Performance

The third quarter of 2024 saw interesting trends in the high fantasy game category on iOS in Sweden. Here, we delve into the performance of the top 5 games, providing insights into their weekly downloads, revenue, and active user numbers, all sourced from Sensor Tower.

Coin Master from Moon Active experienced a notable fluctuation in weekly revenue, starting at around $101K in early July, dipping to $62K by mid-July, and then climbing back to approximately $83K by the end of September. Weekly downloads showed a gradual decline from 1.2K to 1K over the quarter, while active users hovered around 30K, peaking at 32K mid-quarter.

Clash of Clans, published by Supercell, saw its weekly revenue start at approximately $34K, dip to $13K mid-July, and rise again to $34K by the end of September. Downloads, however, remained relatively stable, fluctuating between 600 and 1.1K. The game maintained a strong active user base, starting at 108K and ending at 103K.

Supercell's Clash Royale presented a diverse trend in revenue, which began at $26K, fell to $8.8K by mid-August, and then decreased to $9.8K by the end of September. Download numbers remained steady, ranging from 700 to 1K throughout the quarter, while active users increased from 130K to 133K, showing a healthy engagement level.

Evony by TOP GAMES INC. demonstrated consistent weekly revenue, starting at $11K, peaking at $19K in late July, and settling at $12K by the end of the quarter. Downloads varied, peaking at 1.4K in mid-August before dropping to 800 by the end of September. Active users remained steady, fluctuating slightly around the 3.6K mark.

Lastly, RAID: Shadow Legends from Plarium Global Ltd started the quarter with a weekly revenue of $11K, spiking to $21K in late July, and closing at $13K by the end of September. Downloads were modest, ranging from 70 to 190, while active users saw a gradual decline from 547 to 429 over the quarter.

For more detailed insights into app performance, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024